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of Podcasts

I hate podcasts-except for the ones I really like. They’re “not like podcasts,” though.

Of Entity-Component-Systems

I [made a semi-cache coherent container][ghWhippet] which provides an [Entity-Component-System][wikiECS]. These are the bones of [modern game-engines][wikiECSGame]. This post is largely a gooey weasel opinion piece. It started as an introduction that grew out of control. So, for now, it’s just a bit of rambling while I clean-up the documentation for my tool. Of Entity-Component-Systems Among other things, Jason Gregory’s book [Game Engine Architecture][bookGAE] discusses the concept of a data-driven architecture for game software.